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Server Rules
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0. Staff Discretion / Secret Rule
- The goal of the admin team is to provide an enjoyable game experience for players. Rule 0 allows for admins to take actions that prioritize the best interests of the server.
- When determining punishments for rule infractions, the intent behind the actions will be considered. Serious violations, deliberate exploitation, or threats to server stability may result in more severe consequences.
1. Don't be a dick
- The game is supposed to be fun. Going out of your way to spoil that fun for others OOCly is strictly prohibited.
- Unjustified grief/tiding, minor or otherwise, or unprovoked grief targeted towards players who wronged you in previous rounds ('metagrudging') can be followed up with notes or bans.
- If you do something that has no benefit to you other than making others upset and adminhelp the in-game consequences, you may be banned instead.
2. Do Not Abuse OOC Information
- Players are not allowed to engage in metagaming, which involves using out-of-character (OOC) information or communicating with players from other servers to gain unfair advantages or spoil the round. Avoid using knowledge or information that your character wouldn't realistically possess.
- Character friendships should not be exploitative in nature or be used to gain an unfair advantage. Having an IC friendship with another player does not, for example, justify giving them unnecessary perks every round.
3. Account and client management
- To play on Effigy, you must be 18 or older.
- Players should only have one CKey (BYOND account).
- Using external tools / methods to gain an unfair advantage (cheating) is banned.
- Effigy is permitted to revoke your access to the community based on information we receive from external sources such as a player's actions on other servers.
4. Sometimes your character is going to die
- Sometimes, your character is going to die with little fanfare or warning. The game is chaotic, this will happen. Take your character's death in stride and incorporate it into roleplay.
5. Banned Content
- Don't be a creep that makes others uncomfortable.
- Effigy does not permit adult content. This includes things that could be construed as sexual by unwilling participants.
- Players should refrain from engaging in in-character bigotry between species or any other form of discriminatory behavior that targets specific groups.
- Treat all players with respect and avoid actions that promote a hostile or negative environment.
- Players are expected to use common sense and exhibit good judgement when interacting with others in the game.
- Avoid engaging in behavior that disrupts the game or creates an unpleasant experience for fellow players.
6. Roleplay Rules
- The intent of this server is to be a fun, story-oriented experience. Playstyles, attitudes, or actions that harm this experience can be acted on by administrators.
- Characters are expected to be authentic to the setting.
- Ensure that your character's actions are proportionate to the situation at hand. Escalate your response based on the circumstances, and keep the narrative in mind.
- Your character's actions should not deprive others of their own job content. You may step in if given permission, or if there is no-one available to do the job. Don't step on the toes of others, and don't play a Mary Sue that knows how to do everything better than everyone else.
7. Command/Security Rules
- Security's goal is to act as the balancing force to antagonist and crewmember activity.
- Security should treat criminals in proportion to their crimes.
- Security is encouraged to be creative with their punishment system. Sticking someone in a cell is less entertaining than making them perform community service.
- Crew intending on acting like security will be held to security's standards.
8. Antagonist Rules
- The goal of antagonists are to supplement stories being told on the station, and to increase the stakes of the round.
- In order to create stories, antagonists have some leeway in how they can act and what damage they can do, but this should not create a boring environment.
- Antagonists should act in the interest of the round being entertaining, rather than to meet some arbitrary threshhold. This can mean doing your objectives, just not using your objectives as an excuse to be lame.